Avalon Hill Board Game Risk 2210 A.D. for 2-5 Players 10+ Years AH866000000 (EN)
Board Games

Avalon Hill Board Game Risk 2210 A.D. for 2-5 Players 10+ Years AH866000000 (EN)Code: 2087558

33,07
Express deliveryTomorrow, 20 Septemberif you order it in the next 8 hours and 35 minutes
+14,00 €shipping cost - sent from Greece

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from 33,07 €

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  1. 33,07 €

Specifications

Category

Type
Company
Type
Strategy

Product Details

Travel-Size
No
Players
2-5
Age
10 +

Information

Card Games
No
Language
English
Average Game Length
240 min
Expansions
No
Language Independent
No

Important information

Specifications are collected from official manufacturer websites. Please verify the specifications before proceeding with your final purchase. If you notice any problem you can report it here.

Reviews

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  • t__c

    Verified purchase

    A very good variation of the classic Risk.

    The game takes place in the future where there are also underwater areas, creating new passages on Earth.

    If you get bored of Earth, of course, you can go and camp on the Moon!
    ..since there are areas there as well.

    Some areas (which change randomly at the beginning of each game) are impassable
    since they have been hit by nuclear bombs!!
    ...thus changing the map each time and possibly some crucial passages.

    There are also commanders (land, diplomat, naval, space, and nuclear) with special cards,
    space stations, energy tokens, and octagonal dice!!
    ...Sometimes the sixes may not be enough! :P

    Truly, just one card can turn everything upside down
    where you least expect it, and go from first to last and vice versa!

    Energy tokens, as in reality, play a crucial role throughout the game.
    From the order in which you play to buying a commander or a card.

    The game is normally played in 5 rounds.
    If you want more, you can agree on the number of rounds from the beginning of the game.

    You can also play it with the rules of the classic Risk
    or with your own rules,
    even with your own unique cards,
    since there are also blank cards that you can fill in!

    - The only downside perhaps is that it doesn't have any kind of divisions
    to differentiate the troops, dice, tokens, etc. once the game is over.
    A minor inconvenience in my opinion. It will take you an extra 2 minutes to separate them.

    *Tip*: Playing last, especially in the final round, can be better several times.

    Have fun!!

    Translated from Greek ·
    • Fun
    • Longevity
    • Construction quality
    • Value for money
    • Moderate difficulty rules
    • Average completion time
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